Why Renewal? Core Principle The Gov Question Onboarding & Culture Rebrand to Tep Worlds Timeline Give Feedback
EST. 2003 | COMMUNITY PROPOSAL DRAFT

TEP
COMMUNITY
RENEWAL

TEP WORLDS
Reuniting a fragmented community → What story will you craft?

A structural proposal to split social from roleplay, fix onboarding, unify moderation, and launch a new shared identity beyond NationStates. This site presents the Gov split as a choice the community will decide together.

At a Glance
Founded
2003
Subcommunities
Gov · Urth · Valsora
Goal
ONE NETWORK
Main becomes the social hub. Urth & Valsora become strictly IC. Gov question decided by community vote.
01 — Why Renewal?

WE OUTGREW
OUR ROOTS.

TEP was founded in 2003. Over two decades, we flourished — building Urth, Valsora, deep Government gameplay. Each became its own culture.

Growth came at a cost. We fragmented into distinct subcommunities with separate norms, tools, and onboarding paths. New members hit a wall of confusing channels, competing identities, and diluted collective strength. Disunity became the default.

Disunity
Subcultures siloed, no shared touchpoint.
?
Hard Onboarding
Unclear where to start — RP, Gov, or social?
Diluted Strength
Creativity scattered across islands.
Objective
Foster a cohesive, integrated community that leverages our collective creativity to build something bigger than any one subcommunity — Tep Worlds.
02 — The Core Principle

SPLIT SOCIAL
VS ROLEPLAY.

Move general social channels OUT of Urth/Valsora/RMB and make them strictly IC — worldbuilding and roleplay focused. Main becomes the social hub.
M
Social Hub

MAIN

The Lounge · Global Renamed
  • • #the-lounge (ex Global)
  • • General chat, gaming, hangouts
  • • Recruiting hub
G
Government

GOV

NationStates Gameplay
  • • Gov & NS focus
  • • Ministries, voting
  • • See Gov Question ↓
U
Strictly IC

URTH

Worldbuilding Focused
  • • No OOC bleed
  • • Pure RP & lore
  • • Portal → MAIN
V
Strictly IC

VALSORA

Worldbuilding Focused
  • • No OOC bleed
  • • Pure RP & lore
  • • Portal → MAIN
Interactive Tool — New
See how 28 social channels merge → 12
Live Discord UI — click any #channel to trace its path.
Open Channel Merger ↗
Seeking Feedback

THE GOV
QUESTION.

Should Government be its own server? Two viable structures. Your feedback decides.

Recommended

FULL SEPARATION

Move entirety of TEP Gov to its own server.

Pros
  • • Gov gets full autonomy
  • • Clearer onboarding
  • • Reduces tension
Cons
  • • Another server to join
  • • Initial activity dip
Option B · Hybrid

KEEP AS CATEGORY

Opt-in category within Main.

Pros
  • • Lower friction
  • • Easier mod
Cons
  • • Competes with social
  • • Less identity
03-05 — Systems

ONBOARDING, MOD,
CULTURE & TECH.

01 ONBOARDING

Orientation on Main

Mandatory bot explains RP vs Social split. One-click invites.

TEPBot — Welcome to Tep Worlds! Are you here to...
🎭 RP
🏛 Gov
💬 Hang
02 MODERATION

Unified Council

  • • Unified Moderation Council
  • • Single Code of Conduct
  • • Standardized logging
03 CULTURE

Shared Events

2 large-scale network events per quarter.

Cross-server RPQ1
Gaming tournamentQuarterly
04 TECH

Resources

  • • Redistribute tech budget
  • • Recruit devs for bots
  • • Community Advisory Board
05 QOL

Forum & Discord

  • ✓ Categories & Tags sidebar
  • ○ Ideas voting & Support cat.
  • ○ Expanded index
06 — Rebrand

THE EAST
PACIFIC →
TEP WORLDS

Emphasize roleplay & worldbuilding identity, pivot from solely NationStates region. Invite non-NS creators.

PALETTE
#1B5E2A
#F9E030
#FCFCF8
PRIMARY LOGO
TEP WORLDS
Climate Crisis — 28px+ only, all-caps
HEADING
League Spartan Black
BODY
Sora — The quick brown fox...
Tep Worlds Logo
PRIMARY MARK — 512x512 PNG
WEBSITES
TheEastPacific.com
Blog pulling forum
LIVE
Tep.one
Community portal
LIVE
Tep.li
Shortlinks — in-house
MIGRATED
06 — Timeline

ROLLING IT OUT.

1

PHASE 1: FEEDBACK & QOL

NOW
  • → Leader feedback
  • → QOL improvements (done)
  • → Community-wide feedback
  • → Modify proposal
2

PHASE 2: IMPLEMENT

NEXT
  • → Execute server split
  • → Deploy onboarding bot
  • → Launch UMC + CoC
  • → Start events calendar
3

PHASE 3: REBRAND LAUNCH

FINAL
  • → External launch as Tep Worlds
  • → Websites & social rollout
  • → Podcast & YouTube debut
WHAT STORY
WILL YOU CRAFT?