A structural proposal to split social from roleplay, fix onboarding, unify moderation, and launch a new shared identity beyond NationStates. This site presents the Gov split as a choice the community will decide together.
TEP was founded in 2003. Over two decades, we flourished — building Urth, Valsora, deep Government gameplay. Each became its own culture.
Growth came at a cost. We fragmented into distinct subcommunities with separate norms, tools, and onboarding paths. New members hit a wall of confusing channels, competing identities, and diluted collective strength. Disunity became the default.
Should Government be its own server? Two viable structures. Your feedback decides.
Move entirety of TEP Gov to its own server.
Opt-in category within Main.
Mandatory bot explains RP vs Social split. One-click invites.
2 large-scale network events per quarter.
Emphasize roleplay & worldbuilding identity, pivot from solely NationStates region. Invite non-NS creators.